Free jump and parkour animations – jumps, wall runs, climbs and vaults
Free jump and parkour animations for games: 22 moves – take-offs, jumps in the air, landings, double jumps, wall runs, wall jumps, climbing up 1 and 2 metres, a vault, a roll and a flip. Preview each one in 3D and download it as FBX, GLB or BVH. CC0 – free for commercial games.
Open the jumps in KinemIQ Studio
All free jump and parkour animations
Jump - landing1.3 s
Jump - in the air2.5 s
Jump - take-off1.3 s
Dodge - roll1.5 s
Move - climb up 1 m0.7 s
Jump - ninja landing1.3 s
Jump - ninja take-off0.9 s
Move - climb up 2 m1.3 s
Jump - double0.9 s
Move - get off a wall 2 m0.6 s
Move - jog into a flip1.2 s
Hit - landing impact0.7 s
Jump - ninja double0.9 s
Move - vault0.7 s
Sword - aerial slash A0.4 s
Sword - aerial slash B0.6 s
Sword - aerial combo1.0 s
Sword - ground pound1.2 s
Jump - off a wall left0.7 s
Jump - off a wall right0.7 s
Move - wall run left0.7 s
Move - wall run right0.7 s
All of them and hundreds more in the free animation library.
Built for a platformer or a parkour game
- Jump in three parts – take-off, in the air (loops) and landing, so the jump fits any height in your game.
- Parkour – wall run left and right, jumps off a wall, climbing a 1 m and a 2 m ledge, getting down, a vault and a flip.
- Root motion – climbs and vaults keep the real body travel; or export them in place.
All moves share one humanoid skeleton, so a run blends into a vault on the same character.
Licence
The jumps and parkour moves are CC0 (Universal Animation Library by Quaternius) – use them in any game, also commercial, without a credit. See Sources & credits.
Need a different jump?
Type it – „a person does a backflip“ – in text to animation, or film it and turn the video into an animation with AI motion capture.
Frequently asked questions
Are the jump animations free for commercial games?
Yes. They are CC0 (Universal Animation Library by Quaternius) - no credit needed.
Why is the jump split into parts?
Take-off, in the air and landing are separate clips, so the jump fits any height: loop the air part as long as the character falls.
Is there parkour?
Yes: wall runs left and right, jumps off a wall, climbing 1 m and 2 m ledges, getting down, a vault, a roll and a flip.
Which formats?
FBX, GLB / glTF and BVH, with root motion or in place.
More with KinemIQ: Video to 3D animation · Video to motion · Free AI mocap from video · Video to FBX · Video to BVH · Martial arts animation · Ragdoll animation · Mocap from a phone video · FBX animation for Unity · Mocap for Unreal Engine · Mocap to Blender · Text to animation · 5-minute guide · All guides and answers